Wednesday, 16 June 2010
16th June '10
So here's some work related stuff. Press Release Trailer of the game we're working on announced at E3 this week.
Exciting stuff!
Wednesday, 9 June 2010
9th June '10

This is a piece that I spent a long time on. The original work is on A1 sized paper. Created using water-based inks and alcohol-based inks
Monday, 7 June 2010
Thursday, 20 May 2010
20th May '10

It wouldn't be completely stupid to think that after a day of rigging and skinning I might want to not do that once I got home from work.
But no not entirely. Finally dragging some old rig stuff into Maya to try and work on getti8ng an animation showreel together, since most of the work I do is technical based and most of the actual hand animating I've done over the past year is pretty much can't show work :S
So let's see if I can just do some animating for fun.
Yeah there are way too many bones in this to be a good game rig XD Although if you ignore the hair it's not so bad. But why worry about bone count when for once I don't have to.
Would also like to replace spine with better control and solving.
Some joint positions not quite correct.
Hopefully develope some mel tools for streamlining the process
Wednesday, 21 April 2010
Tuesday, 20 April 2010
Monday, 19 April 2010
Monday, 22 March 2010
22nd March '10

Some doodley stuff. Playing with inks. I have lots of bottles of lovely colours on my desk. Although I should move them out of the light... and so that I can move my mouse.
Monday, 15 March 2010
15th March '10

For most people digital colouring is probably faster... not me... still working away at this piece.
Hopefully I'll remember to pick up the new ink tomorrow and bring it home
Tuesday, 23 February 2010
23rd February '10

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